Did WFH Hurt the Video Game Industry?
Por um escritor misterioso
Last updated 22 dezembro 2024
The video game industry was better prepared than most to make the switch to remote work. Even so, researchers found that companies that went remote during the pandemic suffered more delays than those that managed to keep working in offices. Why? Weak ties — or casual relationships — suffered in the pandemic. Looking at data on white-collar workers’ communications, strong ties got stronger and weak one frayed. That, in turn, led to communication breakdowns that made hitting big deadlines or continuing to innovate harder, even as workers were individually productive. In short, this was an institutional failure. So what should companies do? Turning back the clock isn’t an option — companies need to find ways to encourage weak ties while accepting that office culture has fundamentally changed. They should: 1) accept that a one-size-fits-all strategy for remote probably won’t work; 2) consider creating a team to help encourage weak ties and otherwise pursue strategies to help build relationships across the company, 3) acknowledge that worker expectations have changed and try to find a balance between flexibility and face time, and 4) stay nimble and keep evaluating their approach as time goes on.
5 Common Problems Plaguing Remote Workers And What To Do About Them
How the Video Game Industry Quietly Powered Through a Pandemic – The Hollywood Reporter
NPET K10 Wired Gaming Keyboard, LED Backlit, Spill-Resistant Design, Multimedia Keys, Quiet Silent USB Membrane Keyboard for Desktop, Computer, PC (Black) : Video Games
Videogames Really Work From Home - WSJ
Work-from-Home Gear from an 8-Year Remote Veteran
Working From Home? Don't Assume Your Manager Trusts You to Do Your Job
The Destructive Psychology of the Video Game Industry
GDC: Pandemic is clobbering indie game devs and freelancers
Video Game Industry Isn't Immune to Big Tech Job Cuts - Bloomberg
The Adaptive Hybrid: Innovation with Virtual Work - MBR Journal
Opinion Video Games Are Destroying the People Who Make Them - The New York Times
Nick Bloom on LinkedIn: In our www.wfhresearch.com data we see folks working from home are not…
A Third of Remote Workers Say Weak Internet Has Hurt Their Productivity
Recomendado para você
-
Dreamy Videogame GIFs Transport You to Another World22 dezembro 2024
-
Game-background GIFs - Get the best GIF on GIPHY22 dezembro 2024
-
Want-to-play-a-game GIFs - Get the best GIF on GIPHY22 dezembro 2024
-
Game Word Animated GIF Logo Designs22 dezembro 2024
-
The Subscription Economy Has Officially Infiltrated Gaming22 dezembro 2024
-
Shinesg GIFs - Get the best GIF on GIPHY22 dezembro 2024
-
File:TheGameGifRhadamanthine.gif - Wikipedia22 dezembro 2024
-
I can't belive I just lost the game Buaaaa22 dezembro 2024
-
the fairly oddparents video game gif22 dezembro 2024
-
Stay Safe Video Game GIF by takadabear - Find & Share on GIPHY22 dezembro 2024
você pode gostar
-
One Piece Chapter 1065 will solve multiple awaited story angles22 dezembro 2024
-
Jogue Jogos de Culinária da Sara online em22 dezembro 2024
-
ココロ (Kokoro), Vocaloid Lyrics Wiki22 dezembro 2024
-
Street Fighter Legends: Cammy by Jim Zub22 dezembro 2024
-
SK Slavia Praha, fans Stock Photo - Alamy22 dezembro 2024
-
undefined — play online for free on Yandex Games22 dezembro 2024
-
10 filmes de terror no Prime Video para fugir do carnaval - CinePOP22 dezembro 2024
-
Sōma Yukihira Vs. Sarge, Shokugeki no Soma Wiki22 dezembro 2024
-
Home of Zoom Player & Zoom Commander22 dezembro 2024
-
Roblox GFX/Render #3 by JustTeddy on DeviantArt22 dezembro 2024