PDF] How to Evaluate Educational Games: a Systematic Literature
Por um escritor misterioso
Last updated 11 novembro 2024
It is observed that among the few encountered approaches no clear pattern emerges on which quality factors to evaluate and there exists a need for research on the definition and operationalization of educational game evaluations in order to obtain more valid and uniform results. Educational games have been used as an innovative instructional strategy in order to achieve learning more effectively. However, it is essential to systematically evaluate such games in order to obtain sound evidence on their impact. Thus, the objective of this article is to present the state of the art on how to systematically evaluate educational games. Therefore, we performed a systematic literature review with an initial sample of 21,291 articles from which 11 relevant articles have been identified, describing 7 approaches to systematically evaluate educational games. Based on these studies we analyze how the approaches are defined (quality factors, theoretical constructs), operationalized (research designs, data collection instruments, data analysis methods), how they have been developed (development methodology) and evaluated (evaluated aspects, number of applications & data points and data analysis methods). As a result, we can confirm that exist few approaches to systematically evaluate educational games. The majority of the approaches are developed in an ad-hoc manner, not providing an explicit definition of the study, its execution and data analysis. We also observed that among the few encountered approaches no clear pattern emerges on which quality factors to evaluate. This shows that there exists a need for research on the definition and operationalization of educational game evaluations in order to obtain more valid and uniform results.
Educational video game - Wikipedia
PDF) Systematic literature review on usability evaluation model of educational games: Playability, pedagogy, and mobility aspects
A Systematic Literature Review of the Impact of COVID-19 Lockdowns on Air Quality in China - Aerosol and Air Quality Research
Machine Learning for Algorithmic Trading: Predictive models to extract signals from market and alternative data for systematic trading strategies with Python, 2nd Edition: Jansen, Stefan: 9781839217715: : Books
Frontiers How to Implement Game-Based Learning in a Smart Classroom? A Model Based on a Systematic Literature Review and Delphi Method
PDF) Gamification in Science Education. A Systematic Review of the Literature
International Journal of Evaluation and Research in Education (IJERE)
Changes and correlates of screen time in adults and children during the COVID-19 pandemic: A systematic review and meta-analysis - eClinicalMedicine
Assessing the effectiveness of a game‐based phonics intervention for first and second grade English language learners in India: A randomized controlled trial - Patel - 2022 - Journal of Computer Assisted Learning
Revealing the theoretical basis of gamification: A systematic review and analysis of theory in research on gamification, serious games and game-based learning - ScienceDirect
Exploring the trends of educational virtual reality games: a systematic review of empirical studies, Smart Learning Environments
PDF] How to Evaluate Educational Games: a Systematic Literature Review
Guidance on Conducting a Systematic Literature Review - Yu Xiao, Maria Watson, 2019
A systematic literature review of games-based learning empirical evidence in primary education - ScienceDirect
Recomendado para você
-
Serious (educational) games and (educational) gamification11 novembro 2024
-
Existing educational games for computer programming11 novembro 2024
-
How to Implement Game-Based Learning in the Classroom11 novembro 2024
-
Introduction to Games-Based Learning11 novembro 2024
-
Video Gaming with a Purpose: Meet a Smithsonian Museum Game11 novembro 2024
-
Educational Board Game, Book Clip Design Desktop Games Multi Purpose For Gifts For Kids11 novembro 2024
-
Education Game-based eLearning The Institute of Progressive11 novembro 2024
-
Benefits of Video Games in Learning - Iberdrola11 novembro 2024
-
These 3 game-based components can increase student achievement11 novembro 2024
-
13 (Secretly) Educational Video Games That Kids Will Actually Like11 novembro 2024
você pode gostar
-
Macaco-aranha-marrom – Wikipédia, a enciclopédia livre11 novembro 2024
-
What is happening? i just uploaded to windows 11 and roblox is suddenly doing this. roblox studio works with no problems but, the roblox app and website does this everytime without fail.11 novembro 2024
-
21 Best Free Typing Software & App for PC in 2023 [Updated List]11 novembro 2024
-
Como Fazer Convite de Chá de Bebê11 novembro 2024
-
Pokémon: 15-Year-Old Lugia Added to Sword & Shield from XD By Player11 novembro 2024
-
Traverse (1º e 3º anos - E.M.) - Departamento de Matemática - Unesp - Instituto de Biociências, Letras e Ciências Exatas - Câmpus de São José do Rio Preto11 novembro 2024
-
Ajin - House of 1000 Manga - Anime News Network11 novembro 2024
-
Call of Duty crossplay icons explained11 novembro 2024
-
Desperate plea for help from Rohingya refugees stranded at sea for two weeks11 novembro 2024
-
10 Korean Drama Couples Who FELL IN LOVE On Set! [Ft HappySqueak11 novembro 2024